It was just after the end of our long mission on Call of Duty: Black Ops III. Director Franck Balson asked us to make the first scene in the general atmosphere of CoD in striking contrast to the crazy/colorful world of the Sunset Overdrive game.

For this piece of craziness, we designed the warehouse and all the key elements in order to push the contrast of atmospheres at the moment when the main character enters the action…

By the way… he kind of sounds like Deadpool, right? 😉

Clients

Blur Studio

Year

Disciplines

Concept Art / Key Art